Demo update!
Hey all! We've updated the demo to fix a number of bugs, add proper tutorials, and flesh out some of the content that was there. I've added the changelog to the main game description but I'll add it here as well:
Demo 0.0.14.17 Changelog
- Added additional world text
- Added food items
- Added visual tutorials
- Added additional world items/pickups
- Added new late-level specials for Arnen, Dolvis, and Krell
- Adjusted Guard SP cost and Exp gain
- Adjusted level up particle sizing
- Adjusted button mapping for keyboard (added WASD set, adjusted Skip/Snapshot buttons)
- Updated colors for item icons
- Updated Yes/No choice framing for better contrast
- Remade Skip Mode UI pop up so it’s more noticeable
- Fixed grass animation layering in Tratas Plains West
- Fixed Karissa’s tombstone offset
- Fixed lock when using Guard during skip mode
- Fixed ! event audio issues
- Fixed Sleep spell AI and damage shown
- Fixed various typos
- Fixed various minor visual issues
- Fixed bug where healing a fallen unit revives them (sorry)
- Fixed bug in self-heal HP/SP bar issues
- Fixed bug where items equipped during battle disappear after battle is won
- Fixed various bugs related to Skip Mode
We have two other planned updates for the demo as well, so we'll keep working on that content as well as pushing further in the main game's story. We'll post again when we've got another update ready.
Files
Get War of Velana
War of Velana
A 16-bit Tactical JRPG inspired by the Shining Force and Fire Emblem
Status | In development |
Author | Gryphonblade77 |
Genre | Role Playing |
Tags | 2D, JRPG, Pixel Art, Tactical RPG, Unity |
Languages | English |
Accessibility | Configurable controls |
More posts
- Finally! An update!Nov 30, 2022
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